Look, if you’re going to play blackjack properly, you’ve got to know what each card’s worth. And I’m not going to lie – it’s not complicated at all. Once you get your head around the basic values, you’ll realise that half the battle is just understanding how the cards work. The whole game revolves around adding up numbers and making smart decisions based on what you’ve got in your hand. So let’s get into it, yeah? We’ll break down everything you need to know about card values, from the simple numbered cards right through to the tricky ace that can be worth different amounts depending on what you need. By the end of this, you’ll be able to calculate your hand value faster than you can say “hit me,” and that’s when things get interesting.
1. Blackjack Card Values at a Glance
Right, here’s the deal with blackjack cards – it’s actually dead simple once you get it sorted. Every single card in the deck has a specific value, and there’s no real mystery to it. The numbered cards from 2 to 9? They’re worth exactly what’s printed on them. A 5 is worth 5 points, a 7 is worth 7 points, and so on. That’s as straightforward as it gets. Then you’ve got the 10-value cards, which are worth exactly 10 points each. But here’s where it gets interesting – the ace is something special, and we’ll get to that in a moment.
Standard card point values
The foundation of blackjack is pretty straightforward. Every card from 2 to 9 has a face value that matches the number printed on it. You don’t need to do any complex calculations or remember anything fancy. A 2 is always 2, a 3 is always 3, right through to 9 being 9. It’s like the card itself is telling you exactly what it’s worth, and that makes life easy when you’re trying to work out your hand total quickly. These cards form the backbone of most hands, and because there are four of each in a standard deck, you’re going to see them plenty throughout your session.
The face cards – your Jacks, Queens, and Kings – they all come in at 10 points. That’s it. No variation, no special rules. Whether you’re looking at a Jack of spades or a King of hearts, they’re both worth 10. And this is actually pretty important because it means about 30% of the cards in the deck are worth 10 points, which definitely shapes how the game plays out. When you’re sitting at the table, you’ll notice that there’s always a decent chance of pulling a 10-value card, and that’s because there are so many of them in the deck.
| Card | Point Value |
| 2–9 | 2️⃣–9️⃣ (Face value) |
| 10 | 🔟 10 points |
| Jack | 🎴 10 points |
| Queen | 👑 10 points |
| King | 👑 10 points |
The unique value of the Ace
Now, the ace – this card is where it gets fun. Unlike every other card in the deck, the ace doesn’t have a fixed value. It can be worth either 1 point or 11 points, depending on what’s better for your hand at that moment. This flexibility is what makes the ace so powerful and why experienced players treat it differently than they would any other card. When you’re dealt an ace early in your hand, the game typically counts it as 11 first. But if drawing another card would push your total over 21, the ace automatically switches to being worth 1 instead. You never have to ask for this conversion – it just happens, and that’s one of the things that makes blackjack interesting as a game.
The beauty of the ace is that it gives you options. If you’ve got a soft hand with an ace valued at 11, you can keep drawing cards without the immediate risk of busting. But we’ll get properly into soft and hard hands in a bit. For now, just know that the ace is special and behaves differently than every other card.
Why card suits don’t matter
Here’s something that trips up beginners sometimes: the suit of a card – whether it’s a spade, heart, diamond, or club – means absolutely nothing in blackjack. Zero. Not a single thing. An ace of spades is worth exactly the same as an ace of hearts. A Queen of diamonds is worth the same as a Queen of clubs. The game only cares about the number value of the card, not what suit it belongs to. So you can completely ignore the suits when you’re playing. This is actually helpful because it means you’ve got one less thing to think about when you’re sitting at the table trying to make decisions.
This simplicity is part of what makes blackjack easier to learn compared to some other card games. You don’t need to remember any suit rankings or special interactions between different suits. Just focus on the numbers, and you’re golden. It keeps the game moving at a good pace and means you can concentrate on strategy rather than getting bogged down in card-specific details.
2. The Complete Blackjack Card Values Chart
Let’s create a proper reference that you can keep in mind when you’re playing. Below is a complete breakdown of every card you’ll encounter and exactly what it’s worth. This is your go-to chart whenever you need a quick reminder.
Numbered cards (2–9) and their values
These cards are the easiest to remember because they literally tell you their value. When you see a 2, it’s worth 2 points. A 3 is 3 points, a 4 is 4 points, and so on all the way up to 9, which is worth 9 points. There’s no ambiguity here, no special rules, nothing complicated. You just look at the number and that’s what you’ve got. In a standard 52-card deck, there are four of each numbered card, so you’ll see these quite regularly throughout your game. They’re especially useful for making up various hand totals because they give you that flexibility without being worth as much as the high-value cards.
These numbered cards form the majority of the deck by volume, and they’re responsible for creating most of the interesting hand combinations in blackjack. When you’re building up to 21, you’re often using a combination of these numbered cards plus some face cards or an ace.
Face cards (10, Jack, Queen, King) value
Right, so all of your face cards – the Jack, Queen, and King – are worth exactly 10 points. That includes the regular 10 card as well. So whether you pull a 10, a Jack, a Queen, or a King, you’re adding 10 points to your hand. Simple as that. These cards are really important in blackjack because they make up such a large portion of the deck. In a single deck, there are 16 cards worth 10 points total (four 10s, four Jacks, four Queens, and four Kings), and that’s roughly 30% of the entire deck. This is actually one of the things that shapes blackjack strategy quite a bit.
Because so many cards are worth 10, there’s always a decent chance that the next card you draw will be a 10-value card. This affects how you play your hands and what risks you’re willing to take. When you’re on a total of 16 and thinking about hitting, you need to remember that there’s a pretty good chance you might bust if you take another card.
| Card Type | Value | Quantity in Deck |
| Numbered 2–9 | Face value | 32 cards total |
| Ten | 🔟 10 | 4 cards |
| Jack | 🎴 10 | 4 cards |
| Queen | 👑 10 | 4 cards |
| King | 👑 10 | 4 cards |
| Ace | 1 or 11 | 4 cards |
Using a reference chart during play
You know, a lot of casinos are actually fine with you keeping a basic strategy chart or card value reference right on the table whilst you’re playing. It’s not cheating – it’s just a tool to help you play more efficiently. Some casinos might even provide them. Now, as you get better and play more often, you won’t need the chart because you’ll have the values memorised. But when you’re starting out, there’s absolutely nothing wrong with keeping a reference handy.
The key is being able to glance at that chart quickly without holding up the game. Most casinos have reasonable pace expectations, so you want to be able to add up your hand fairly quickly. But honestly, once you’ve played a few hands, the values stick in your head pretty fast. You’ll start recognising patterns and common hand totals without even thinking about it. The mental math becomes second nature pretty quickly, and that’s when you can leave the chart behind and just play on instinct and strategy.
3. The Ace: Blackjack’s Most Flexible Card
The ace is genuinely the most interesting card in blackjack, and it’s worth spending a bit of time understanding how it works. Unlike every other card, the ace has this built-in flexibility that makes it incredibly valuable. You’ll often hear people talk about how powerful the ace is, and that’s because it can change its value based on what you need. It’s like the card itself is trying to help you out.
How the Ace functions in different hands
The way the ace works is pretty clever, really. When you’re dealt an ace, the game assumes it’s worth 11 to start with. That’s the default. But if adding an 11-value to your other cards would take you over 21, the ace automatically becomes 1 instead. This happens without you having to ask for it or do anything special – it’s just how the Blackjack’s rules work. So if you’ve got an ace and a 5, your hand is counted as 16 (11 + 5). But if you then draw a 7, your hand becomes 13 (1 + 5 + 7) instead of going bust at 23. That’s the magic of the ace.
The really useful thing about the ace is that when you’ve got a soft hand (which we’ll get into properly in the next section), you can keep drawing cards without the immediate risk of busting. If you pull a card that would take you over 21 with the ace as 11, the ace just switches to 1, and you get to keep playing. This gives you more chances to improve your hand and makes the ace absolutely crucial to your strategy.
Ace as 11 versus Ace as 1
Let’s break down some practical examples here. Say you’re dealt an ace and a 6. That’s a soft 17, right? The ace is counting as 11, so 11 + 6 = 17. Now, if you decide to hit (take another card) and you pull a 2, your hand becomes soft 19 (11 + 6 + 2 = 19). Still playing with the ace as 11. But what if you pull a 10 instead? Well, that would be 11 + 6 + 10 = 27 if the ace stayed as 11, which is a bust. So the ace drops to 1, and your hand is now 1 + 6 + 10 = 17. Same total as before, but now it’s a hard 17, and the ace is counting as 1.
This difference between the ace being 11 or 1 is really important for your strategy. A soft 17 is a completely different hand than a hard 17, and you’d play them differently based on what the dealer is showing. That’s why understanding how the ace transitions from 11 to 1 is so critical.
When the Ace changes value automatically
The ace changes from 11 to 1 automatically whenever it needs to. You don’t have control over this – the Blackjack rules just do it. So as soon as you draw a card that would push you over 21 with the ace as 11, boom, the ace becomes 1. There’s no decision to make, no option to hold it as 11 and bust. The system protects you from busting when you’re drawing to a soft hand.
Here’s the thing though: sometimes you might have multiple aces in your hand. If you’ve got two aces, the game counts one as 11 and one as 1, giving you a total of 12. If both were 11, you’d have 22, which is a bust, so that can’t happen. The Blackjack rules are designed to always give you the best possible value for your hand without busting, up until the point where busting becomes unavoidable.
| Hand Example | Initial Value | After Drawing | New Total |
| A + 6 | Soft 17 (11+6) | +3 | Soft 20 (11+6+3) |
| A + 6 | Soft 17 (11+6) | +10 | Hard 17 (1+6+10) |
| A + 5 | Soft 16 (11+5) | +5 | Soft 21 (11+5+5) |
| A + 4 | Soft 15 (11+4) | +10 | Hard 15 (1+4+10) |
4. Understanding Soft Hands in Blackjack
A soft hand is basically any hand where you’ve got an ace that’s counting as 11 and you can still draw cards without the risk of going bust immediately. This flexibility is what makes soft hands so different from hard hands, and understanding the difference is genuinely one of the keys to playing blackjack better.
What defines a soft hand
A soft hand contains an ace that’s being counted as 11. That’s the defining characteristic. It doesn’t matter how many other cards you’ve got – as long as that ace is sitting there as 11 and your total is 21 or under, you’ve got a soft hand. The beauty of a soft hand is that you can draw one more card without busting immediately. Let me explain that: if you’ve got a soft 17 (ace + 6), you could draw a King (worth 10), and instead of busting at 27, the ace just drops to 1, and you’re at 17. The hand is still alive.
Examples of soft hands include:
- Ace + 6 = soft 17
- Ace + 5 = soft 16
- Ace + 3 + 5 = soft 19
- Ace + 2 + 3 = soft 16
- Ace + Ace + 9 = soft 21
Every one of these has an ace counting as 11, and every one gives you that safety net where you won’t bust no matter what single card comes next.
Benefits of soft hand flexibility
The main benefit of soft hands is that they give you flexibility without penalty. You can be more aggressive with your drawing because you know you won’t bust on the next card. If you’re on a soft 15, for instance, you might hit against a dealer’s 10, even though you wouldn’t hit a hard 15. Why? Because the soft 15 can’t bust – the worst that happens is you might drop to a hard hand, but you’re still in the game.
This flexibility also means you can potentially improve your hand significantly. If you’re on a soft 15 and you draw a 6, you now have soft 21 – basically the best possible hand. You couldn’t have done that with a hard 15 because you’d have been at 21 already. Soft hands give you these opportunities to jump way up in value with a single draw.
Another benefit is reduced anxiety. When you’re playing a soft hand, you know the next card can’t kill you. You get to take a breath, think about your options, and play more strategically. It removes that pressure of “am I going to bust?” that comes with hard hands.
When soft hands convert to hard hands
A soft hand becomes a hard hand the moment the ace can no longer count as 11 without busting you. This usually happens when you draw a card that takes you over 21 if the ace stayed at 11. Once that happens, the ace drops to 1, and your hand becomes hard. It’s not necessarily bad – you might still have a decent hand – but it means you’ve lost that safety net.
For example: you start with a soft 16 (ace + 5). You draw an 8, and now you’re at 1 + 5 + 8 = 14 (hard). The ace had to drop to 1 because 11 + 5 + 8 would be 24. Now you’re playing with less flexibility. Or you might have a soft 17 (ace + 6) and draw a 10, leaving you with a hard 17 (1 + 6 + 10). The conversion isn’t the end of the world – you still might have a good hand – but it does change how you play the rest of that hand.
Sometimes a soft hand converts but you’re actually in a better position. If you’ve got a soft 17 (ace + 6) and you draw a 9, you end up with soft 26… no wait, that doesn’t work. You’d get 11 + 6 + 9 = 26, which is a bust, so the ace drops to 1, giving you hard 16. Sometimes the conversion doesn’t help you. But that’s part of the game, isn’t it?
5. Understanding Hard Hands in Blackjack
Hard hands are the opposite of soft hands. They either don’t contain an ace at all, or if they do, that ace is being counted as 1 because counting it as 11 would bust you. Hard hands are where things get more cautious, because you don’t have that built-in safety net that soft hands give you.
What defines a hard hand
A hard hand is defined as any hand where the ace is worth 1 point (or there’s no ace at all). The key thing about hard hands is that their total won’t change when you draw a new card. If you’re at hard 16, you’re at 16. Drawing a 5 makes you hard 21. Drawing a 10 makes you bust at 26. There’s no flexible ace switching values to save you. What you see is what you get.
Examples of hard hands include:
- 10 + 6 = hard 16
- 9 + 8 = hard 17
- 7 + 7 + 2 = hard 16
- Ace + 5 + 10 = hard 16 (ace counting as 1)
- 10 + 10 = hard 20
Every one of these is locked in. The total isn’t going to change based on what your next card is – it’s just going to go up by that card’s value. If you’re below 21 and you draw a high card, you might bust.
Limited flexibility in hard hands
That’s the defining characteristic of hard hands – limited flexibility. Once your ace (if you have one) becomes 1, or if you don’t have an ace at all, your hand’s value is fixed. There’s no clever switching going on. You need to be more careful about drawing additional cards because the risk of busting goes up significantly. If you’re on a hard 16, for instance, you’ve got to be really careful about hitting because most of the cards that could come your way will either barely help you or bust you.
This lack of flexibility means your strategy with hard hands needs to be more conservative. You can’t just freely draw cards the way you might with soft hands. Instead, you’re looking at the dealer’s upcard and making calculated decisions about whether the risk of busting is worth the potential reward of improving your hand. Sometimes standing on a hard 16 is the right call, even though 16 is a weak hand, because the risk of busting is just too high if you hit.
Hard 16 and Hard 17 strategic considerations
Hard 16 and hard 17 are absolutely crucial hands to understand because they come up constantly and they’re right on the edge. They’re not good enough to feel confident about, but they’re also right on the edge of busting if you draw.
With a hard 16, you’re in a tricky spot. If the dealer is showing a weak card (2 through 6), you’re probably going to stand because the dealer has a decent chance of busting. But if the dealer is showing a strong card (7 through Ace), you might be tempted to hit, even though you know you’re likely to bust. The maths actually suggests you should hit in that situation because your hand is probably losing anyway.
Hard 17 is where things get interesting from a strategy perspective. Most basic strategy advice says to stand on hard 17, full stop. Your hand isn’t great, but it’s decent, and the risk of busting by hitting is just too high. Only a 2, 3, or 4 (or an ace counting as 1) will improve your hand. Everything else either doesn’t help or busts you. So you stand and hope the dealer busts or has a lower hand than you.
| Hard Hand | Bust Cards | Safe Cards | Strategy |
| Hard 12 | 10, K, Q, J | 2-9, A | Hit vs 7+; Stand vs 2-6 |
| Hard 16 | 10, K, Q, J | 2-5, A | Hit vs 7+; Stand vs 2-6 |
| Hard 17 | 10, K, Q, J | 2-4, A | Always stand |
| Hard 18+ | None (safe) | All safe | Always stand |
6. How to Calculate Your Total Hand Value
Calculating your hand total is literally just addition. You add up the values of all your cards, and that’s your total. Sounds simple, right? And honestly, it pretty much is, except for when aces are involved, and then you need to think about whether it’s a soft or hard situation.
Basic hand total calculation methods
The fundamental method is dead straightforward. Look at each card you’ve got, note its value, and add them all together. That’s it. Two cards, three cards, five cards – doesn’t matter. You’re just adding numbers. If you’ve got a 7, a 9, and a 5, that’s 7 + 9 + 5 = 21. If you’ve got a King, a 6, and a 4, that’s 10 + 6 + 4 = 20. No tricks, no complications.
The only thing you need to remember is that numbered cards 2–9 are worth their face value, all face cards (10, J, Q, K) are worth 10, and aces are worth either 1 or 11 depending on your situation. Once you’ve got those values straight, the calculation is just basic maths. Most people can do this in their head after a few hands anyway.
Calculating hands with multiple cards
When you’ve got more than two cards, the process is exactly the same – you just keep adding. If you’re on three, four, or even five cards, you add up all the values and get your total. Let me give you some examples:
- 5 + 3 + 6 = 14
- 10 + 7 + 2 = 19
- 4 + 4 + 4 + 4 = 16
- Queen + 6 + 5 = 21
- 9 + 2 + 3 + 4 = 18
See? Just regular addition. The number of cards doesn’t change the process – you’re still just adding up the values. Where it gets slightly more interesting is when one of those cards is an ace, because then you need to decide whether it’s 1 or 11.
Managing calculations with Aces present
When you’ve got an ace (or multiple aces), the calculation gets just slightly more complex, but it’s still manageable. The basic rule is: count the ace as 11 first, and then if that total goes over 21, drop it to 1. If you’ve got two aces, count one as 11 and one as 1.
Example 1: Ace + 7 + 3. If the ace is 11, that’s 11 + 7 + 3 = 21. Perfect. That’s a soft 21 (with ace as 11).
Example 2: Ace + 7 + 8. If the ace is 11, that’s 11 + 7 + 8 = 26, which is a bust. So the ace drops to 1, and you’re at 1 + 7 + 8 = 16. That’s a hard 16.
Example 3: Ace + Ace + 9. One ace as 11, one as 1: 11 + 1 + 9 = 21. If both were 11, you’d get 22, which is a bust, so the game does this automatically.
The trick is getting comfortable with this. After a few hands, you’ll start recognising patterns. “Oh, ace and 6, that’s soft 17.” “Ace, 3, 8 – that’s hard 12.” Your brain gets faster at it, and soon you’re doing these calculations without even consciously thinking about them.
| Hand | Calculation | Total | Hand Type |
| A + 7 | 11 + 7 | 18 | Soft 18 |
| A + 10 | 11 + 10 | 21 | Blackjack |
| A + 5 + 5 | 11 + 5 + 5 | 21 | Soft 21 |
| A + 9 + 7 | 1 + 9 + 7 | 17 | Hard 17 |
| A + A + 9 | 11 + 1 + 9 | 21 | Soft 21 |
7. The Natural Blackjack Hand Explained
A natural blackjack – sometimes called “blackjack” or a “natural 21” – is absolutely the best hand you can possibly get in this game. It’s what everyone’s aiming for, and it comes with some pretty sweet advantages.
What constitutes a true Blackjack (Natural 21)
A true blackjack is when your first two cards add up to exactly 21, with one of them being an ace. So you need an ace (counting as 11) plus any 10-value card (a 10, Jack, Queen, or King). That’s it. Ace of spades and King of hearts? Blackjack. Ace of diamonds and 10 of clubs? Blackjack. Ace plus any ten-value card equals blackjack, and there’s no other way to get it.
The key thing here is that it has to be your first two cards. If you draw three cards that total 21, that’s nice, but it’s not a blackjack. If you split a pair of aces and one of them gets a 10-value card, making 21, that’s also not considered a blackjack – it’s just a regular 21. The distinction matters in the rules because blackjacks have special payouts.
Blackjack versus regular 21-point hand
This is where it gets interesting. A blackjack beats a regular 21. Even if the dealer or another player gets to 21 with three cards, and you’ve got a blackjack with two cards, you win. Your two-card 21 trumps their three-card 21. This is a rule variation, and different casinos might handle it slightly differently, but generally speaking, that’s how it works.
Why does blackjack beat a regular 21? Because it’s harder to get. You need specifically an ace and a 10-value card in your first two cards. The odds are against you. With three or more cards, there are way more combinations that can add up to 21. So the game rewards you for getting that specific combination right off the bat.
Why Blackjack beats other 21-value combinations
The reason is pretty much built into the odds. If you’ve got two cards that total 21, one of which must be an ace (and therefore counted as 11), you’ve got a truly rare hand. There are only four aces and 16 ten-value cards in a standard deck, so there are 64 possible combinations that make a blackjack (4 aces × 16 tens). But there are way more ways to make 21 with three or more cards. You could have 5 + 6 + 10, or 7 + 7 + 7, or dozens of other combinations. Because the natural blackjack is inherently more rare and valuable, the rules give it special status.
Most casinos pay blackjack at 3:2, which means if you bet £10 and get a blackjack, you win £15. Regular 21 might just push (tie) with the dealer’s 21, or win you even money. This payout structure reflects how valuable the blackjack hand is compared to a regular 21.
| Hand | Total | Cards | Is it Blackjack? |
| A + King | 21 | 2 | ✅ Yes |
| A + 10 | 21 | 2 | ✅ Yes |
| 7 + 7 + 7 | 21 | 3 | ❌ No |
| 9 + 10 + 2 | 21 | 3 | ❌ No |
| A + 5 + 5 | 21 | 3 | ❌ No |
8. Splitting Same-Value Cards and Card Values
Splitting is one of those moves that can really change your game if you use it right. It’s not always the best option, but knowing when you can split and how it affects your hand values is pretty important. Basically, splitting means you take a pair of cards that have the same value and turn them into two separate hands. You then play each hand independently, which gives you more chances to win – but also more chances to lose, so it’s a double-edged sword.
Which card values can be split
You can split any pair of cards that have the same face value. So two 8s, two 7s, two Jacks, two Queens, two Kings, two 10s, or two Aces. The only exception is that some casinos don’t allow you to split certain pairs, but generally speaking, any matching pair can be split. The most common pairs that people split are Aces and 8s, but you can split any pair if you want to.
When you split, you put down a second bet equal to your original bet, and you get two new hands to play. Each hand starts with one of the cards from your original pair. You then draw a second card for each hand, and play them out separately. The values of the cards in each hand are calculated just like any other hand – you add them up and make your decisions based on the total.
| Pair | Can Split? | Notes |
| 2–2 | ✅ Yes | Common split |
| 3–3 | ✅ Yes | Common split |
| 4–4 | ✅ Yes | Less common |
| 5–5 | ✅ Yes | Usually not split |
| 6–6 | ✅ Yes | Common split |
| 7–7 | ✅ Yes | Common split |
| 8–8 | ✅ Yes | Always split |
| 9–9 | ✅ Yes | Split vs 2–9, not vs 10/A |
| 10–10 | ✅ Yes | Usually not split |
| J–J | ✅ Yes | Usually not split |
| Q–Q | ✅ Yes | Usually not split |
| K–K | ✅ Yes | Usually not split |
| A–A | ✅ Yes | Always split |
How splitting affects card value strategy
Splitting changes your strategy because you’re suddenly playing two hands instead of one. This means you have to think about each hand independently, and you might end up with two different outcomes. For example, if you split a pair of 8s, you could end up with two strong hands, two weak hands, or one strong and one weak. The key is to know when splitting is likely to help you and when it’s likely to hurt you.
The general rule is to split pairs that are likely to improve into strong hands, like Aces and 8s. Aces give you two chances to get a blackjack, and 8s are weak as a pair but can turn into two decent hands if you draw well. Other pairs, like 10s or face cards, are usually not split because you already have a strong hand, and splitting them means you’re giving up that strength.
Splitting tens and face cards
Splitting tens or face cards is generally not a good idea. When you have two 10s, two Jacks, two Queens, or two Kings, you’ve already got a total of 20, which is a very strong hand. Splitting them means you’re giving up that strong hand and starting two new hands with just a single 10-value card. Most of the time, you’ll end up with two weaker hands, and you’re more likely to lose overall.
There are some rare situations where splitting tens might be worth considering, like if you’re counting cards and you know there are a lot of high cards left in the deck, but for most players, it’s best to just stand on 20 and let the dealer try to beat you.
9. Card Values and Blackjack Basic Strategy
Understanding card values is the foundation of any good blackjack strategy. The way you play your hands depends entirely on what cards you have and what the dealer is showing. Once you’ve got the values down, you can start making smarter decisions and reducing the house edge.
How card values influence strategic decisions
Every decision you make in blackjack is influenced by the values of your cards and the dealer’s upcard. For example, if you’ve got a hard 16 and the dealer is showing a 10, you’re more likely to hit because the dealer has a good chance of making a strong hand. But if the dealer is showing a 6, you might stand because the dealer is more likely to bust.
The values of your cards also affect whether you split, double down, or surrender. If you’ve got a pair of 8s, you split because two 8s make a weak hand, but two separate hands with an 8 each have more potential. If you’ve got a soft 17, you might hit because you can’t bust on the next card. If you’ve got a hard 17, you stand because the risk of busting is too high.
Using card values with basic strategy charts
Basic strategy charts are designed to help you make the best possible decision in every situation based on your hand value and the dealer’s upcard. These charts tell you whether to hit, stand, double down, split, or surrender for every possible combination. The key is to memorise the most common situations and use the chart for the more complicated ones.
For example, if you’ve got a hard 12 and the dealer is showing a 2, the chart will tell you to stand. If the dealer is showing a 3, you should hit. If you’ve got a soft 17 and the dealer is showing a 3, you should hit. If you’ve got a pair of 8s, you should always split. These decisions are all based on the values of your cards and the dealer’s upcard.
| Your Hand | Dealer’s Upcard | Recommended Action |
| Hard 12 | 2 | Stand |
| Hard 12 | 3 | Hit |
| Hard 16 | 7 | Hit |
| Hard 17 | 6 | Stand |
| Soft 17 | 3 | Hit |
| 8–8 | Any | Split |
| 10–10 | 6 | Stand |
Reducing house edge through value understanding
The whole point of learning card values and basic strategy is to reduce the house edge as much as possible. The house edge in blackjack is already one of the lowest in the casino, but it can be even lower if you play with perfect strategy. By understanding card values and making the right decisions, you can reduce the house edge to less than 1%, which is pretty amazing for a casino game.
The key is to always make the mathematically correct decision based on your hand value and the dealer’s upcard. Don’t let emotions or superstitions influence your choices. Stick to the strategy, and you’ll give yourself the best possible chance of winning.
10. Frequently Asked Questions About Blackjack Card Values
There are a few common questions that beginners always ask about blackjack card values. These questions come up all the time, and they’re worth addressing because they can help clear up some confusion and make the game easier to understand.
Common questions from beginners
- “Do suits matter in blackjack?” Nope, suits don’t matter at all. An ace of spades is worth the same as an ace of hearts. Just focus on the numbers.
- “Can I split any pair?” Yes, you can split any pair of cards with the same value. The most common splits are Aces and 8s.
- “How does the ace work?” The ace can be worth 1 or 11, depending on what’s better for your hand. If counting it as 11 would bust you, it automatically becomes 1.
- “What’s the difference between a soft and a hard hand?” A soft hand has an ace counted as 11, and a hard hand has an ace counted as 1 (or no ace at all).
- “Can I double down on a split hand?” Yes, in most casinos, you can double down on a split hand, but it depends on the house rules.
Advanced card value scenarios
- “What happens if I have two aces?” You can split them, and each ace gets one more card. If you draw a 10-value card to either ace, you’ve got a blackjack, but it usually pays even money instead of 3:2.
- “Can I resplit aces?” Some casinos allow you to resplit aces if you draw another ace after splitting, but most don’t. Check the house rules.
- “What if I have a soft hand and draw a card that makes it hard?” The ace automatically drops to 1, and your hand becomes hard. You lose the flexibility of the soft hand, but you’re still in the game.
Card value myths and misconceptions
- “The dealer always wins.” Not true. The dealer follows strict rules, and you can beat them with the right strategy.
- “Counting cards is illegal.” Counting cards is not illegal, but casinos can ask you to leave if they think you’re doing it.
- “You should always split 10s.” No, splitting 10s is usually a bad idea because you’re giving up a strong hand.
- “The ace is always worth 11.” The ace is only worth 11 if it doesn’t bust you. Otherwise, it’s worth 1.



